The OP Spell in Baldur’s Gate 3 That Every Player Should Try to Unlock
Hey everyone! I’m a 25-year-old gamer who’s been deep into RPGs since my early teens, and today I want to talk about a ridiculously powerful hidden spell in Baldur’s Gate 3 that you absolutely shouldn’t miss. Whether you’re a completionist like me or just someone looking for a crazy edge in combat, you’ll want to hear about this. I’m talking about the Artistry of War spell — a total game-changer.
Baldur’s Gate 3 is an absolute masterpiece — rich lore, branching storylines, deep combat, and an open world that actually rewards curiosity. But it also hides some of its best secrets in places most players won’t ever reach without serious exploration. Artistry of War is one of those gems — and today I’ll walk you through what it does, why it’s so good, and exactly how to get it.
What Is Artistry of War in Baldur’s Gate 3?
Artistry of War is a Level 5 Evocation Spell available only through a rare spell scroll. It’s not part of your standard spell list, and it isn’t unlocked through regular leveling. It’s also not something you’ll stumble upon early — you’ll need to be in Act 3 and do a bit of digging to get it.
What makes this spell special is the sheer power it brings to the battlefield. Casting Artistry of War summons six master strategists — basically floating skulls of destruction — that can each attack independently. They deal 12d6 + 6 force damage, which is massive.
Think of it as a hypercharged version of Magic Missile. Each skull targets enemies of your choosing, or you can stack them all on a single opponent. Whether you’re clearing out mobs or nuking a tough boss, this spell gets the job done — fast.
Why Artistry of War Is So Overpowered
Let me put it this way: Artistry of War turns your spellcaster into a one-turn raid boss.
Here’s why:
Multi-target damage: Hit up to six enemies in one turn, each with serious force damage.
Stacked power: Or stack all six on one enemy for massive damage.
Force damage: Very few creatures in BG3 have resistance to force damage, making it extremely reliable.
Flexible utility: Whether you’re cleaning up weaker foes or weakening a strong one, it adapts to the moment.
In my playthrough, I saved this spell for a major boss fight in Act 3. When I unleashed it, half the boss’s HP evaporated in a single round. The fight basically turned into clean-up duty after that. It’s that good.

Where To Find Artistry of War in Baldur’s Gate 3
This is where things get interesting. Unlike other spells, you don’t learn this one from a trainer or spellbook. It’s hidden in a secret part of a very specific shop, and it only becomes available in Act 3.
Here’s the step-by-step breakdown:
Step 1: Reach Act 3
After crossing Wyrm’s Crossing and completing your business in Rivington, head toward the city proper. You’ll need to get past a few story events, but eventually, you’ll arrive in Baldur’s Gate.
Step 2: Visit Sorcerous Sundries
Look for Sorcerous Sundries, a colorful and luxurious magic shop in the city. It’s hard to miss. This place has all kinds of magical items — but the real treasure lies hidden deep inside.
Step 3: Unlock the Sorcerous Vault
Talk to the NPCs and dig around to discover the Sorcerous Vault — a hidden section of the shop that’s essentially a high-security arcane library full of secrets.
You’ll need to solve a few puzzles, disable traps, and maybe deal with a few enemies, depending on your choices.
Step 4: Find the Red Knight’s Final Strategy
Once inside the vault, head to a locked suitcase in the back room. Inside is a book titled “The Red Knight’s Final Strategy.” Read the book, and boom — the Artistry of War scroll is automatically added to your inventory.
Note: Since it’s a scroll, you can only use it once — unless you’re using mods or cheese strategies to duplicate scrolls. Use it wisely!

When Should You Use It?
Because it’s locked to a scroll, I recommend saving it for one of the biggest fights in Act 3. Some perfect use cases include:
The Raphael boss fight in the House of Hope.
The Steel Watch Foundry combat, especially when facing hordes of enemies.
Major boss encounters like Orin, Gortash, or other final act threats.
Using it at the right moment can literally turn a desperate fight into a walk in the park. It’s especially useful when you feel outnumbered or outclassed.
How It Compares to Other Spells
You might be wondering: is it really better than stuff like Fireball, Chain Lightning, or even Meteor Swarm?
In raw numbers? Maybe not always.
But in precision, flexibility, and reliability, it’s one of the best:
Fireball hits hard but has friendly fire.
Chain Lightning needs jump targets.
Meteor Swarm is late-game and hard to use indoors.
Artistry of War, on the other hand, is pure point-and-click destruction with no backfire risk. That alone makes it OP in my book.

Final Thoughts
If you’re exploring the wild, winding world of Baldur’s Gate 3 and want something that gives you a serious edge in Act 3, Artistry of War is absolutely worth the trouble. It’s a bit of a hunt to find, but the reward is one of the most satisfying spells in the entire game.
Not only is it powerful, but the fact that it’s hidden behind exploration and lore makes it feel special. This isn’t some throwaway gimmick — it’s a secret weapon for those who dig deep into the game.
So if you’re nearing Act 3, make a mental note: Sorcerous Sundries. Vault. Red Knight’s Final Strategy. You’ll thank me later.
Have you found this spell yet? Or maybe you’ve discovered something even crazier in Baldur’s Gate 3? Let me know in the comments — I’m always looking for new secrets to hunt down.